Short devlog on reusing assets for DSC for the first time
Deep Sea Claustrophobia » Devlog
Up until now, all assets in game were made bespoke and from scratch. However, working on the batteries presented a unique opportunity to ease the workload for the first time what it feels like forever. A short devlog on the matter!
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Deep Sea Claustrophobia
There's no escape
Status | In development |
Author | theaaronstory |
Genre | Simulation, Survival |
Tags | Atmospheric, Casual, Mystery, Non violent, Procedural Generation, Psychological Horror, Roguelike, Singleplayer, underwater |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Demo snapshot release, and site & build updates6 days ago
- Build update: Let there be darkness!10 days ago
- Build update15 days ago
- New trailer for Deep Sea Claustrophobia18 days ago
- Pushing out Deep Sea Claustrophobia into Early Access23 days ago
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